How to play 8-Ball Tour

8-Ball Tour is a free browser pool game with real spin, cushions that give and pockets that rattle. Tap and drag to aim, pull the cue to shoot, and beat rivals across six venues to win the Arena championship.

How to play

  1. Pick a venue

    Start at The Corner Pocket. Win its championship to open the next venue. The first three venues are free; The Gold Club, Skyline Penthouse and The Arena need 100 Daily Games Plus.

  2. Aim

    Tap a ball to point the cue at it, then drag anywhere on the table to fine-tune. A slow drag makes tiny adjustments; a quicker one turns the cue further. The guide shows where the cue ball meets the object ball and which way each ball heads next.

  3. Shoot

    Pull the cue on the right of the table down to set power, and watch the meter behind it fill. Let go to strike. A short pull rolls the ball a foot; a full pull is a break.

  4. Add spin

    Tap the small cue ball beside the table on the left to open the spin picker. Above centre is follow, below is draw, left and right are english. The guide bends to match, and spin resets to centre after each shot.

  5. Know the rules

    Break from anywhere behind the dotted line. The table is open after the break; the first ball you pot gives you solids (1 to 7) or stripes (9 to 15). The ball beside each avatar fills in with that player's group. Clear your group, then pot the 8 to win. Sinking the 8 early, scratching on it, or hitting the wrong ball first when you pot it loses.

  6. Fouls and ball in hand

    A scratch, hitting nothing, hitting the wrong group first, or no ball reaching a cushion after contact is a foul. Your opponent then places the cue ball anywhere.

  7. Win trophies

    Every rack won earns trophies; a loss costs some. Fill the trophy bar to take the venue championship and unlock the next room, all the way to Vic Marlowe at The Arena.

Tips

  • A stun shot (centre ball, firm) stops the cue ball dead on a straight pot. Use it to stay where you are.
  • Follow sends the cue ball through after contact; draw brings it back. Plan the next ball, not just this one.
  • Side spin changes how the cue ball comes off a cushion: right english runs it right. It does little on the object ball.
  • Side pockets refuse balls coming along the rail. Pot into a side from across the table, or use a corner.
  • With ball in hand, put the cue ball straight behind an easy ball with the next one in sight.
  • Nothing on? Roll the cue ball up behind a cluster and make your opponent hit a rail first.
  • Later venues shorten the aim guide. Learn the half-ball and quarter-ball hits while the guide is long.

About 8-Ball Tour

8-Ball Tour on 100 Daily Games is a physics pool game built for phones and desktop. It plays arcade-standard 8-ball: the table is open after the break, the first ball potted assigns solids or stripes, fouls give ball in hand anywhere, and the 8 wins or loses the rack. There is no call-pocket rule, so a lucky drop counts.

The engine models a real ball on cloth. Balls slide and then roll, so a cue ball struck below centre spins back after contact and one struck above follows through. Cut shots throw the object ball a few degrees off the line, cushions return roughly half the pace of a rolling ball and turn side spin into direction, and the pockets have jaws that rattle a ball hit too hard or too wide. The aim guide is honest: it points each ball the way the engine will send it, throw included, and fades out before the end, so how far a long pot has to travel is yours to judge.

You play a tour of six venues, each with its own cloth speed, rail bounce and aim guide length. The Corner Pocket, Riverside Billiards and Neon Lounge are free; The Gold Club, Skyline Penthouse and The Arena open with 100 Daily Games Plus. Each venue has a trophy target: wins earn trophies, losses cost a few, and reaching the target wins the championship and opens the next room. The Arena is defended by one opponent, Vic Marlowe, and beating him unlocks New Game Plus, a second run with sharper rivals.

Opponents play the same physics you do. They look for pots, banks and safeties, verify each shot by simulating it, and then execute it with a human amount of error that shrinks as the venues get harder. Every rack is deterministic for its seed, so a replay of the same break gives the same spread.

Frequently asked questions

How do I aim and shoot in 8-Ball Tour?

Tap a ball to point the cue at it, drag anywhere on the table to fine-tune the aim, then pull the cue on the right of the table down and let go. A slow drag makes tiny adjustments; a quicker one turns the cue further.

How do I put spin on the cue ball?

Tap the small cue ball beside the table on the left to open the spin picker and drag the red dot. Above centre is follow, below is draw, and left or right adds english that changes how the cue ball comes off cushions.

What counts as a foul?

A scratch, hitting no ball, hitting a ball from the wrong group first (or the 8 on an open table), or no ball reaching a cushion after contact when nothing is potted. Your opponent then gets the cue ball in hand anywhere on the table.

What happens if the 8 goes in on the break?

It is put back on its spot and the rack carries on. Potting the 8 before your group is clear, or scratching while potting it, loses the rack.

Is 8-Ball Tour free?

Yes. The first three venues are free with no download. The last three venues, and New Game Plus after the Arena, are part of 100 Daily Games Plus.

Does progress sync between devices?

Yes. Trophies, championships and achievements save to your account, so a rack won on your phone shows on your desktop.